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	<title>M-Artech Platform</title>
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	<description>Mujeres, arte, ciencia y tecnología en red</description>
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		<title>M-Artech Platform</title>
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		<title>ADA CAMP San Francisco 8-9 June</title>
		<link>http://martechplatform.wordpress.com/2013/05/08/ada-camp-san-francisco-8-9-june/</link>
		<comments>http://martechplatform.wordpress.com/2013/05/08/ada-camp-san-francisco-8-9-june/#comments</comments>
		<pubDate>Wed, 08 May 2013 11:31:58 +0000</pubDate>
		<dc:creator>martechplatform</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://martechplatform.wordpress.com/?p=270</guid>
		<description><![CDATA[&#8220;AdaCamp DC was a fantastic experience, one of the best conferences I&#8217;ve been to!&#8221; &#8211; AdaCamp DC attendee AdaCamp attendees Applications for AdaCamp San Francisco are still open but closing <a class="more" href="http://martechplatform.wordpress.com/2013/05/08/ada-camp-san-francisco-8-9-june/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=martechplatform.wordpress.com&#038;blog=33882645&#038;post=270&#038;subd=martechplatform&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>&#8220;AdaCamp DC was a fantastic experience, one of the best conferences I&#8217;ve been to!&#8221; &#8211; AdaCamp DC attendee</p>
<p>AdaCamp attendees<br />
Applications for AdaCamp San Francisco are still open but closing today! AdaCamp SF is a two-day unconference for supporters of women in open technology and culture held on Saturday June 8 &amp; Sunday June 9, 2013, in San Francisco, California. At an unconference, the topics of conference sessions are chosen by the conference participants on the day of the conference. Topics may include fan fiction and fan culture, open education, open source, Wikipedia and related projects, open data, open government, social justice, recruiting and retaining women, activism, parenting, any intersectional topics, career development, and of course, feminism.</p>
<p>This year AdaCamp has two tracks. The main track is for people who identify as significantly female, and includes unconference sessions, an Impostor Syndrome workshop, tutorials, lightning talks, and a hackathon (several hours for group collaboration on projects, not necessarily coding or hacking). The allies track is for people of any gender, and consists of a 2 hour Allies Workshop on Saturday morning, teaching simple ways to support women in open technology and culture, followed by an unconference for the rest of the day.</p>
<p>AdaCamp is invitation-only, but we encourage everyone interested in attending to apply. You do not have to write code, have a job in open tech/culture, be a certain age, or be anything other than a supporter of women in open tech/culture. We value diversity of all sorts: age, race, geographical locations, language, sexuality, gender identity, educational background, hobbies, spiritual or religious beliefs, and other areas. Find out more about the diversity of previous AdaCamp attendees by reading the final report for the most recent AdaCamp. Child-feeding parents are welcome. Unfortunately no further travel funding is available.</p>
<p>If you want to know more about whether AdaCamp SF is right for you, read the final report from the most recent AdaCamp, AdaCamp DC.</p>
<p>Applications to AdaCamp San Francisco will close in 24 hours on Wednesday May 8 11:59 PM California time (06:59AM Thursday UTC).</p>
<p>&#8220;The experience profoundly changed me. I&#8217;m looking into volunteer and educational opportunities that I would not have considered before attending AdaCamp. And I really want to share what I&#8217;m doing.&#8221; &#8211; AdaCamp attendee</p>
<p>We thank our gold level sponsors Mozilla, Automattic and Google Site Reliability Engineering; and our silver level sponsors Linux Foundation, Red Hat, Intel, and Puppet Labs; for their support of AdaCamp San Francisco.</p>
<p>To learn more about sponsoring AdaCamp, email sponsors@adainitiative.org.</p>
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		<title>Presentación  M-Artech Platform</title>
		<link>http://martechplatform.wordpress.com/2013/05/02/presentacion-m-artech-platform/</link>
		<comments>http://martechplatform.wordpress.com/2013/05/02/presentacion-m-artech-platform/#comments</comments>
		<pubDate>Thu, 02 May 2013 00:02:04 +0000</pubDate>
		<dc:creator>martechplatform</dc:creator>
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		<guid isPermaLink="false">http://martechplatform.wordpress.com/?p=188</guid>
		<description><![CDATA[Presentación de la plataforma<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=martechplatform.wordpress.com&#038;blog=33882645&#038;post=188&#038;subd=martechplatform&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://prezi.com/iytd-8q2ovnd/m-artech/?auth_key=19966b14878baf7d12b9c1ae2ce175921240505e&amp;kw=view-iytd-8q2ovnd&amp;rc=ref-3821204">Presentación de la plataforma</a></p>
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		<title>Call for images for documentary Lelacoders</title>
		<link>http://martechplatform.wordpress.com/2013/04/16/call-for-images-for-documentary-lelacoders/</link>
		<comments>http://martechplatform.wordpress.com/2013/04/16/call-for-images-for-documentary-lelacoders/#comments</comments>
		<pubDate>Tue, 16 Apr 2013 12:31:25 +0000</pubDate>
		<dc:creator>martechplatform</dc:creator>
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		<guid isPermaLink="false">http://martechplatform.wordpress.com/?p=214</guid>
		<description><![CDATA[This is a call to share images,audio and/or videos dealing with gender and ICT, women doing and thinking technologies, sysadmins, phreakers and makers too. In the next months, some work <a class="more" href="http://martechplatform.wordpress.com/2013/04/16/call-for-images-for-documentary-lelacoders/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=martechplatform.wordpress.com&#038;blog=33882645&#038;post=214&#038;subd=martechplatform&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>This is a call to share images,audio and/or videos dealing with gender and ICT, women doing and thinking technologies, sysadmins, phreakers and makers too. In the next months, some work will be achieved to edit and finalise a documentary about the contributions of women to computer sciences and more concretely to free software and hackers cultures. Lelacoders is a cyberfeminist and activist research project developed by the informal collective donestech.net.<br />
In the past three years, we have travel around (barcelona, gijon, madrid, sevilla, amsterdam, berlin, tunes, sao paolo) in order to interview in a voluntary base 25 women developers to know what they do, why, how and thus get closer to their pathways and perceptions of technologies and their development. You can find more information in the N-1 group of the project and in this article in english resuming the research until now.<br />
Lelacoders has been granted for the first time support from Studio XX during the months of April and May 2013. During this time we aim at capturing and editing the interviews, develop an animation of the HerStory in Computer Sciences, think better the script and also prepare a crowdfunding campaign for later. Half of the amount will be invested in infrastructure in order to launch a center for training to audiovisual production with free software tools in Calafou. The other half will be used to end the documentary, make the post-production and translations and make its diffusion in internet under a license CC BY- SA (Creative Commons Attribution Share Alike).<br />
If you know somebody, or you are yourself counting with some graphic or audiovisual material that could be of interest to this documentary (e.g actions, talks, workshops, gender and ict festivals, ladyfests, hacker camps etc) please contact us <a href="lelacoders@riseup.net">lelacoders@riseup.net</a> so we can give you more details about where you can upload it and in order to label the material (where, when, who) and provide details about authoring in case it appears in the last version. The final aim is to count with more audiovisual resources as currently the major part of contents are interviews which are not enough to give an idea of the richness of the current situation.<br />
Please spread this call slowly, think in the persons that could have a real interest for it and do not share it within commercial social networks platforms <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /><br />
Thank you very much!</p>
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		<title>BERLIN&#8217;S MEDIA ART COMMUNITY: A FEMALE PERSPECTIVE</title>
		<link>http://martechplatform.wordpress.com/2013/04/07/berlins-media-art-community-a-female-perspective/</link>
		<comments>http://martechplatform.wordpress.com/2013/04/07/berlins-media-art-community-a-female-perspective/#comments</comments>
		<pubDate>Sun, 07 Apr 2013 14:07:41 +0000</pubDate>
		<dc:creator>martechplatform</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://martechplatform.wordpress.com/?p=207</guid>
		<description><![CDATA[Tatiana Bazzichelli // Valie Djordjevic // Andrea Goetzke // Kathy Rae Huffman // Claudia Kefer // Julia Kloiber // Lisa Lang // Tina Mariane Krogh Madsen // Diana McCarty // <a class="more" href="http://martechplatform.wordpress.com/2013/04/07/berlins-media-art-community-a-female-perspective/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=martechplatform.wordpress.com&#038;blog=33882645&#038;post=207&#038;subd=martechplatform&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>Tatiana Bazzichelli // Valie Djordjevic // Andrea Goetzke // Kathy Rae Huffman // Claudia Kefer // Julia Kloiber // Lisa Lang // Tina Mariane Krogh Madsen // Diana McCarty // Michelle Thorne</p>
<p>Berlin has a rich and long-standing tradition of women engaged in the fields of media arts, media activism and digital culture. Today over half of Berlin&#8217;s independent project spaces and initiatives revolving around the themes of tech, media and digital culture are run by women. A broad range of female curators and activists continue to shape net politics &#8211; initiating independent programmes, hosting events and leading research at Berlin&#8217;s universities.</p>
<p>Despite this large female contingent, and in a city where the workforce is generally evenly distributed, it is at odds that the theoretical discourse on media art and net activism, executive roles and directorships, as well panelists and participants at events and festivals, are still male-dominated. In a forward-thinking city like Berlin, this ongoing gap should be addressed so that the wider fields of media arts and activism are fully inclusive of the multitude of female skills and viewpoints on offer.</p>
<p>At this event, SUPERMARKT highlights and showcases a selection of the women who have played an important role in shaping the profile of Berlin as a digital culture city. We will learn more about their history, career paths, and the narratives of their work and life. Ten inspiring women in the field will join us, and answer questions against the backdrop of their own lives and careers, including what drives them to continue the work they do, what have been the crucial moments of their careers, and who are their professional mentors, support networks, and inspirations.</p>
<p>This evening will provide an opportunity to get to know this community, share inspirations, identify trending themes in the field, and gauge both common resources and grounds for future collaborations. Whilst the focus of this event will be on the diversity of Berlin&#8217;s female media art community, anyone is of course invited to attend.</p>
<p>Presenters are Tatiana Bazzichelli, Valie Djordjevic, Andrea Goetzke, Kathy Rae Huffman, Claudia Kefer, Julia Kloiber, Lisa Lang, Tina Mariane Krogh Madsen, Diana McCarty &amp; Michelle Thorne. The evening will be moderated &amp; facilitated by Ela Kagel &amp; Michelle O&#8217;Brien.</p>
<p>EVENT PROGRAMME</p>
<p>18:30 &#8211; Doors Open</p>
<p>19:00 &#8211; Presenter 1: Tatiana Bazzichelli<br />
19:10 &#8211; Presenter 2: Kathy Rae Huffman<br />
19:20 &#8211; Presenter 3: Julia Kloiber<br />
19:30 &#8211; Presenter 4: Lisa Lang<br />
19:40 &#8211; Presenter 5: Valie Djordjevic<br />
19:50 &#8211; Audience Q &amp; A</p>
<p>20:10 &#8211; Break</p>
<p>20:30 &#8211; Presenter 6: Diana McCarty<br />
20:40 &#8211; Presenter 7: Tina Mariane Krogh Madsen<br />
20:50 &#8211; Presenter 8: Michelle Thorne<br />
21:00 &#8211; Presenter 9: Claudia Kefer<br />
21:10 &#8211; Presenter 10: Andrea Goetzke<br />
21:20 &#8211; Audience Q &amp; A</p>
<p>From 21:40 &#8211; Drinks &amp; Discussion at bar</p>
<p>More info and presenter bios: <a href="http://bit.ly/14pdcxJ" rel="nofollow">http://bit.ly/14pdcxJ</a><br />
Language: The language of this event will be English<br />
Cost: This event is free—please email rsvp[a]supermarkt-berlin.net to register your attendance<br />
Address: SUPERMARKT—Brunnenstr 64, 13355 Berlin (U8 Voltastr or U8 Bernauerstr)</p>
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			<media:title type="html">ARS ELECTRONICA</media:title>
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		<title>Google Summer of Code and FOSS Outreach Program for Women Internships</title>
		<link>http://martechplatform.wordpress.com/2013/04/07/google-summer-of-code-and-foss-outreach-program-for-women-internships/</link>
		<comments>http://martechplatform.wordpress.com/2013/04/07/google-summer-of-code-and-foss-outreach-program-for-women-internships/#comments</comments>
		<pubDate>Sun, 07 Apr 2013 13:55:06 +0000</pubDate>
		<dc:creator>martechplatform</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://martechplatform.wordpress.com/?p=203</guid>
		<description><![CDATA[Free and Open Source Software (FOSS) is software that gives the user the freedom to use, copy, study, change, and improve it. FOSS contributors believe that this is the best <a class="more" href="http://martechplatform.wordpress.com/2013/04/07/google-summer-of-code-and-foss-outreach-program-for-women-internships/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=martechplatform.wordpress.com&#038;blog=33882645&#038;post=203&#038;subd=martechplatform&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>Free and Open Source Software (FOSS) is software that gives the user the freedom to use, copy, study, change, and improve it. FOSS contributors believe that this is the best way to develop software because it benefits society, creates a fun collaborative community around a project, and allows anyone to make innovative changes that reach many people.</p>
<p>Google Summer of Code is a global program that offers students stipends to write code for FOSS projects. Participants work remotely from home, while getting guidance from an assigned mentor and collaborating within their project’s community. The application deadline for Google Summer of Code is May 3 and the program dates are June 17 to September 23. The stipend for the program is $5,000 (USD). The organizations that will participate in Google Summer of Code this year will be announced on April 8. Starting to work with an organization as early as possible and making a few code contributions to the project you want to work on is essential for a successful proposal.</p>
<p><a href="http://code.google.com/soc" rel="nofollow">http://code.google.com/soc</a></p>
<p>In an effort to get more women involved in FOSS, a number of organizations are offering Outreach Program for Women internships through a program organized by the GNOME Foundation. The internships have the same structure, the same stipend and similar program dates. The application deadline for the Outreach Program for Women is May 1 and the program dates are June 17 to September 23. Unlike in Google Summer of Code, participants do not need to be students and non-coding projects are available. In addition to coding, projects include such tasks as graphic design, documentation, bug triage and marketing. To apply, you need to connect with an organization early and make a few contributions relevant to the project you want to work on.</p>
<p><a href="https://live.gnome.org/OutreachProgramForWomen" rel="nofollow">https://live.gnome.org/OutreachProgramForWomen</a></p>
<p>The mentorship opportunities are also available throughout the year for anyone interested in getting started contributing to FOSS outside of the formal internship program. In addition to the organizations participating in the Outreach Program for Women, more organizations that offer informal mentorship to all newcomers are listed here:</p>
<p><a href="http://code.google.com/p/google-summer-of-code/wiki/Mentors" rel="nofollow">http://code.google.com/p/google-summer-of-code/wiki/Mentors</a></p>
<p>Please consider applying for Google Summer of Code or FOSS Outreach Program for Women, encourage someone else to apply, or help spread the word by forwarding this message to any interested university and community groups.<br />
&#8211;</p>
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		<title>Luz y color. Fibra óptica, LEDs y diodos láser</title>
		<link>http://martechplatform.wordpress.com/2013/03/20/luz-y-color-fibra-optica-leds-y-diodos-laser/</link>
		<comments>http://martechplatform.wordpress.com/2013/03/20/luz-y-color-fibra-optica-leds-y-diodos-laser/#comments</comments>
		<pubDate>Wed, 20 Mar 2013 22:08:05 +0000</pubDate>
		<dc:creator>martechplatform</dc:creator>
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		<guid isPermaLink="false">http://martechplatform.wordpress.com/?p=199</guid>
		<description><![CDATA[Noche temática el dia 22 de Marzo en la galeria Ra del Rey con la investigadora y doctora en Ciencias Física Sonnia M. López. NOCHE TEMÁTICA Luz y color . <a class="more" href="http://martechplatform.wordpress.com/2013/03/20/luz-y-color-fibra-optica-leds-y-diodos-laser/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=martechplatform.wordpress.com&#038;blog=33882645&#038;post=199&#038;subd=martechplatform&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>Noche temática el dia 22 de Marzo en la galeria Ra del Rey con la investigadora y doctora en Ciencias Física Sonnia M. López.</p>
<p><strong>NOCHE TEMÁTICA</strong></p>
<p>Luz y color .</p>
<p>Fibra óptica, LEDs y diodos láser</p>
<p>con Sonnia M. López Silva</p>
<p>Viernes 22 de Marzo de 2013 a las 20 horas</p>
<p>Proponemos/Invitamos a compartir un paseo por algunos momentos y detalles de la I+D de la fibra óptica, los LEDs y los diodos láser, en un ambiente que se mueve entre lo singular y lo plural. Pinceladas de colores a la luz de las nuevas tecnologías.<br />
Forman parte de la vida cotidiana de muchas personas, nos rodean, están por todas partes, pero ¿qué sabemos de ellos?<br />
¿Qué tienen en común la fibra óptica, los LEDs y los diodos láser? ¿En qué se diferencia un LED de un diodo láser?<br />
¿Cómo emiten luz de diferentes colores? ¿Por qué es posible ver luz al final de la fibra?</p>
<p><a href="http://www.radelrey.com/" rel="nofollow">http://www.radelrey.com/</a></p>
<p>Ra de rey. Espacio de Arte</p>
<p>Calle Reina, 11  28004 Madrid, España<br />
+34 915 22 31 20</p>
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		<title>Ada Camp San Francisco: Applications open</title>
		<link>http://martechplatform.wordpress.com/2013/03/20/ada-camp-san-francisco-applications-open/</link>
		<comments>http://martechplatform.wordpress.com/2013/03/20/ada-camp-san-francisco-applications-open/#comments</comments>
		<pubDate>Wed, 20 Mar 2013 19:26:44 +0000</pubDate>
		<dc:creator>martechplatform</dc:creator>
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		<description><![CDATA[AdaCamp San Francisco: June 8&#38;9 &#8220;AdaCamp DC was a fantastic experience, one of the best conferences I&#8217;ve been to!&#8221; &#8211; AdaCamp DC attendee Applications for AdaCamp San Francisco are now <a class="more" href="http://martechplatform.wordpress.com/2013/03/20/ada-camp-san-francisco-applications-open/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=martechplatform.wordpress.com&#038;blog=33882645&#038;post=191&#038;subd=martechplatform&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a title="Ada camp San Francisco" href="//sf.adacamp.org/apply/?utm_source=AdaCamp+SF+opening&amp;utm_campaign=AdaCamp+opening+mailout&amp;utm_medium=email" target="_blank"><strong>AdaCamp San Francisco: June 8&amp;9</strong></a><br />
&#8220;AdaCamp DC was a fantastic experience, one of the best conferences I&#8217;ve been to!&#8221; &#8211; AdaCamp DC attendee</p>
<p>Applications for AdaCamp San Francisco are now open! AdaCamp SF is a two-day unconference for supporters of women in open technology and culture held on Saturday June 8 &amp; Sunday June 9, 2013, in San Francisco, California. At an unconference, the topics of conference sessions are chosen by the conference participants on the day of the conference. Topics may include fan fiction and fan culture, open education, open source, Wikipedia and related projects, open data, open government, social justice, recruiting and retaining women, activism, parenting, any intersectional topics, career development, and of course, feminism.</p>
<p>This year AdaCamp has two tracks. The main track is for people who identify as significantly female, and includes unconference sessions, an Impostor Syndrome workshop, tutorials, lightning talks, and a hackathon (several hours for group collaboration on projects, not necessarily cod</p>
<p>AdaCamp attendees<br />
ing or hacking). The allies track is for people of any gender, and consists of a 2 hour Allies Workshop on Saturday morning, teaching simple ways to support women in open technology and culture.</p>
<p>AdaCamp is invitation-only, but we encourage everyone interested in attending to apply. You do not have to write code, have a job in open tech/culture, be a certain age, or be anything other than a supporter of women in open tech/culture. We value diversity of all sorts: age, race, geographical locations, language, sexuality, gender identity, educational background, hobbies, spiritual or religious beliefs, and other areas. Find out more about the diversity of previous AdaCamp attendees by reading the final report for the most recent AdaCamp. A limited number of travel sponsorships will be available. Free childcare will be available (with some restrictions, e.g., age) and child-feeding parents are welcome.</p>
<p>If you want to know more about whether AdaCamp SF is right for you, read the final report from the most recent AdaCamp, AdaCamp DC.</p>
<p>Applications for travel assistance close April 12, 2013. All other applications close April 30, 2013 or earlier if sold out.</p>
<p>&#8220;The experience profoundly changed me. I&#8217;m looking into volunteer and educational opportunities that I would not have considered before attending AdaCamp. And I really want to share what I&#8217;m doing.&#8221; &#8211; AdaCamp attendee<br />
We thank our silver level sponsors for their support of AdaCamp San Francisco: Google Site Reliability Engineering, Linux Foundation, and Red Hat.</p>
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		<title>ELAS FAN TECH</title>
		<link>http://martechplatform.wordpress.com/2013/01/16/elas-fan-tech/</link>
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		<pubDate>Wed, 16 Jan 2013 11:36:24 +0000</pubDate>
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		<category><![CDATA[interactive art]]></category>

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		<description><![CDATA[ELAS FAN TECH  Es una exposición que reune a una serie de artistas españolas e internacionales que han venido explorando las posibilidades expresivas de los medios tecnológicos en su obra. Se aproopian <a class="more" href="http://martechplatform.wordpress.com/2013/01/16/elas-fan-tech/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=martechplatform.wordpress.com&#038;blog=33882645&#038;post=164&#038;subd=martechplatform&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><strong>ELAS FAN TECH </strong></p>
<p>Es una exposición que reune a una serie de artistas españolas e internacionales que han venido explorando las posibilidades expresivas de los medios tecnológicos en su obra. Se aproopian de esa herramienta, tradicionalmente considerada masculina, para abordar diferentes posicionamientos conceptuales y romper estereotipos. 12 artistas que entrecruzan el factor lúdico con el científico, el humor con la fantasía o la política, mezclando estética y ciencia en múltiples medios digitales. Exposición, performance, talleres y conferencias, en las que la presencia femenina en las nuevas tecnologías se afiirma con potencia y rotundidad. El proyecto nace de la colaboración con M-Artech, plataforma de mujeres, arte y tecnología.</p>
<p>Comisariado: ANXELA CARAMÉS<br />
Coordinación técnica: <a href="http://mereufrance.blogspot.com.es/">FRANCESCA MEREU</a><br />
Asistencia técnica: <a href="http://www.begomsantiago.com/">BEGO M. SANTIAGO</a> e <a href="http://servandobarreiro.es/">SERVANDO BARREIRO</a><br />
Colaboración: <a href="http://martechplatform.wordpress.com/">M-ARTECH PLATFORM</a></p>
<p><strong>12 ARTISTAS, 15 OBRAS</strong></p>
<p><strong>1. YASMINA MORÁN</strong><br />
TELEVOTÓN (2012)<br />
Instalación interactiva<br />
Idea y programación: Yasmina Morán<br />
Producción: Ljudmila (Liubliana, Eslovenia) e ¿Interactivos? Medialab-Prado</p>
<p>Esta obra es un cajero automático convertido en un dispositivo de participación democrática, una terminal para votar asuntos políticos, como por ejemplo una propuesta del Parlamento Nacional. Como utopía, este proyecto formaría parte de una red de voto electrónico que aprovecharía los cajeros que han quedado fuera de uso a causa de la reestructuración de los bancos producida por la crisis económica. El software es parecido a la interfaz bancaria y está programado con código abierto, el cual envía los votos a un servidor web.</p>
<p><strong>2. INÉS PARCERO</strong><br />
RED OLA (2009-2012)<br />
<em>Jukebox</em> experimental interactivo<br />
Concepto y programación: Inés Parcero</p>
<p>Una máquina músico-visual de los años cincuenta, cuyo funcionamiento fue modificado a través de la programación, ofrece un juego al espectador. La <em>jukebox</em> está conectada a internet y, tras pulsar el botón de selección de la canción, la estructura lírica va tejiendo secuencialmente su propia red entre distintos enlaces a páginas web, que mantienen un certo grado de aleatoriedad, ya que cada palabra de la canción está asociada a un dominio de internet.</p>
<p><strong>3. BEGO M. SANTIAGO</strong><br />
LITTLE BOXES (2012)<br />
Instalación audiovisual interactiva<br />
Idea, visuales y <em>mapping</em>: Bego M. Santiago<br />
Programación: Andrej Boleslavský y Pavel Karafiàt<br />
Coopera: CIANT (International Centre for Art and New Technologies) Praga<br />
Operador de cámara: Valquire Veljkovic<br />
Actores: Esther Gibanel //Javier Yunta // Diego Piñeiro // Berta Sola Sánchez // Rubén López // Miguel Ángel Álvarez // Guille Chipironet // Mathieu Fumey // Mireia Sovi // Miguel // Valquire Veljkovic // Lilith Sanfrancisco // Lola Sanfrancisco // Alexander Weber</p>
<p>Esta obra, finalizada durante un período de residencia artística enNORMAL, está formada por cinco elementos: la parte escultórica (unas cajas de mercancías frágiles), una videoproyección, el sonido, la presencia del espectador y un sistema de <em>tracking video</em>. La pieza reflexiona acerca del miedo de toda civilización a ser destruida y la utilización de ese miedo como instrumento de control. El género cinematográfico de terror y catástrofes es un claro ejemplo de como la industria del entretenimiento banaliza y simplifica conflictos culturales.<em>LITTLE BOXES</em>, cuyo referente más próximo es este tipo de cine, se presenta como un juego ingenuo y casi infantil, aunque en realidad sea una sátira profunda sobre los mecanismos de poder. En este caso, el absurdo del juego recae en saber que aquilo que genera el miedo somos nosotros mismos. Los miembros de la sociedad civil son representados mediante pequeñas figuras proyectadas, mientras que el orden social que regula las acciones de los ciudadanos es el sistema interactivo de <em>videotracking</em>. Así, el espectador es colocado en el papel del monstruo: aquel ser antinatural, cuyas acciones son opuestas a la sociedad humana y cuya presencia es símbolo de rechazo, incomprensión y miedo.</p>
<p><strong>4. ANNA KATARINA MARTIN</strong><br />
CRONOPIA (2012)<br />
Instalación audiovisual interactiva<br />
Concepto, grabación y edición de vídeo: Anna Katarina Martin<br />
Programación: Servando Barreiro</p>
<p>De modo autorreferencial, la imagen de la artista, con la cabeza cubierta por una máscara de caballo, es proyectada mientras patina en un espacio neutro. Cuando el espectador se acerca, se interrumpe el recorrido del vídeo: el personaje para y fija su mirada en el público presente. Pasados unos minutos, continua su actividad. Esta instalación pretende producir la situación inversa a la habitual en un espacio de arte: los roles se invierten y es la obra la que mira al espectador, provocando una confrontación no sólo con la obra, sino también con la artista.</p>
<p><strong>5. LILIA VILLAFUERTE</strong><br />
WARMIKUNA YUYARINIKU (2012)<br />
<em>Software art</em> audiovisual<br />
Idea original y dirección: Lilia Villafuerte<br />
Asistente de dirección: Marysabel Villafuerte<br />
Programación: Lilia Villafuerte</p>
<p>Pieza de <em>software art</em> e juego audiovisual que muestra las entrañas del código de una aplicación: la búsqueda de coincidencias en la base de datos de YouTube de los conceptos “mundo andino”, “mujer” y “violencia política”. Entre 1980 e 2000, Perú estuvo sumido en una guerra civil que costó 69.000 vidas, entre muertos y desaparecidos. Con todo, el control que el poder ejerce sobre la información de ese y de otros conflictos impide saber exactamente qué pasó y qué sigue a ocurrir a nuestro alredor.  La obra funciona como una estrategia de resistencia frente a esta situación. Se centra en el rol del código como una práctica estética, diseñada para enfatizar y dar sentido a lo conceptual, pero la lógica impersonal del ordenador deviene en una actividad humana y artística cuya necesidad es patente.</p>
<p><strong>6. FÁTIMA CASTAÑO</strong><br />
MUTACIONES DEL PODER (2012)<br />
Instalación escultórica audiovisual</p>
<p>Videoinstalación portátil que aborda la problemática de los instintos concupiscibles, a la par que ofrece una interpretación formal de sus consecuencias. De modo simbólico, propone el vencimiento de estos mediante el ejercicio de las virtudes opuestas. Inspirada en el cuento del Rey Midas, esta obra está motivada por la situación actual de crisis de un sistema social que se tambalea, con la base cimentada en el capitalismo, el materialismo y la búsqueda insaciable de poder y posesión por parte de los individuos que la conforman.</p>
<p><strong>7. CHRIS SUGRUE</strong><br />
ORIGIN STORY (2012)<br />
Instalación audiovisual interactiva<br />
Idea y programación: Chris Sugrue</p>
<p>Esta obra reflexiona sobre la creación, la destrucción y la interconectividad. Un campo de líneas y partículas compone un universo latente. Al acercarse un visitante, el paisaje explota con movimientos y figuras con aspecto de fósiles que emergen de la proyección. Cado uno está conectado a un individuo, y, a su vez, también está conectado a los otros. Una entrada o una salida afecta a todo el sistema, revelando su precaria interdependencia. Estas misteriosas figuras no son marionetas aunque responden con interés y curiosidad a los movimientos y gestos de los visitantes.</p>
<p><strong>8. FRANCESCA MEREU</strong><br />
VISIONS PROJECT (2012)<br />
Instalación 3D interactiva<br />
Diseño y estudio óptico: Francesca Mereu<br />
Software y programación: Javier Villarroel</p>
<p>Un dispositivo piramidal permite la visualización volumétrica de objetos en 3-D y su interacción con el usuario. Los objetos se proyectan sobre una estructura piramidal con un monitor LCD y, debido a la especial geometría de la estructura, el espectador ve cómo estos objetos flotan dentro de la pirámide desde cualquier dirección. El dispositivo utiliza una cámara-sensor de proximidad Kinect para la captura de objetos en 3D utilizando el Point Cloud de Processing.</p>
<p><strong>9. ANAISA FRANCO</strong><br />
FLOATING LAND (2010)<br />
Escultura kinético-luminíca<br />
Tecnología proporcionada por Opti-Vision company Ltd.</p>
<p>Escultura kinética que dibuja con la luz en alta velocidad, usando un aparato mecánico. Las animaciones están suspendidas y flotan en una forma circular. La bola pequeña muestra una chica corriendo y volando, y la esfera grande muestra el mundo de ese personaje. El proyecto se desarrolló durante una residencia en Taipei, Taiwán. Recibió el apoyo de la Fundación Sacatar de Brasil.</p>
<p><strong>10. MARIANA CARRANZA</strong><br />
CONSTELACIONES (2011)<br />
Instalación interactiva<br />
Idea y programación: Mariana Carranza<br />
Agradecimientos: Blanca Regina, Guillermo Casado y Chris Sugrue</p>
<p>Inspirada en la fascinación que ejerce la infinitud del universo, propone un juego donde campos de estrellas dibujan el cuerpo del espectador, al mismo tiempo que con los movimientos de su cuerpo conforma las constelaciones, generando un espacio de co-creación poética. A través de la tecnología se traza una conexión entre el cosmos y el individuo. Imágenes de constelaciones celestes y constelaciones sonoras fluyen en una dinámica perpetua, en combinaciones infinitas, sin repetirse nunca, gracias a un sistema digital basado en la visión computarizada y el procesamiento de la imagen en tiempo real, usando algoritmos de la Inteligencia Artificial y la Dinámica Molecular.</p>
<p><strong>11. FRANCESCA MEREU</strong><br />
G011:CREACIÓN ANDROIDE (2012)<br />
Ambientación audiovisual interactiva<br />
Concepto y programación: Francesca Mereu<br />
Animación 3D: David Cano Leal</p>
<p>Esta ambientación audiovisual con videohologramas permite la interacción del usuario gracias a la utilización de un biosensor que controla el ritmo cardíaco. Mediante esta conexión, el espectador deviene parte activa de la instalación, ya que su pulso acciona una vídeoproyección de una célula que aparece en el entorno escultórico. El concepto del espacio líquido está conectado a los sistemas de realidad virtual y a los espacios digitales. También es una metáfora de un estado del cuerpo semiconsciente, donde vuelve a la memoria el ambiente del vientre materno.</p>
<p><strong>12. VICTORIA DIEHL</strong><br />
VIDA Y MUERTE DE LAS ESTATUAS (2012)<br />
Fotografías</p>
<p>Serie fotográfica en la que muestra el padecimiento de las estatuas. Presenta a las esculturas de manera que, ante la gran similitud con un ser humano, seamos capaces de conmovernos, de llegar a una idea mental de que estamos directamente frente a algo vivo.</p>
<p><strong>13. ANAISA FRANCO</strong><br />
FRUSTRATION (2012)<br />
Instalación interactiva<br />
Idea: Anaisa Franco<br />
Programación y software: André Perrotta</p>
<p>Espejo interactivo digital que devuelve la imagen del cuerpo de la persona reflejada en cientos de pedazos, como si estuviese roto. Una cámara captura la silueta de la persona y un software rompe la imagen. Forma parte de la serie <em>Psychosomatics</em>, compuesta por varias esculturas electrónicas en la que cada una se carga con un tipo de emoción humana. A través del contacto con la obra, el espectador podrá experimentar y revivir esas emociones, creando un diálogo potenciado con el uso de interfaces. Las emociones tratadas son la ansiedad, el miedo, la histeria, la confusión, la vergüenza y la frustración.</p>
<p><strong>14. YASMINA MORÁN</strong><br />
¿POR QUÉ ESTARÍA MAL? NATURALEZA MUERTA (2008)<br />
Instalación interactiva-reactiva<br />
Concepto e programación: Yasmina Morán</p>
<p>Mediante la rotación de un marco el usuario gira también la imagen de la proyección, un bodegón tenebrista. Los objetos que lo conforman se animan, desplazándose por el campo de la imagen, casi siempre en movimientos naturales según la ley de la gravedad. Al inclinar el marco hacia la derecha, los vídeos se desplazan para ese lado con cierta inercia. Forma parte de la Colección Museo Patio Herreriano de Valladolid.</p>
<p><strong>15. NURIA CANO</strong><br />
CUADERNO DE VIAJE (2012)<br />
Instalación interactiva<br />
Producción: Consellaría de Cultura do Goberno de Estremadura.<br />
Programación: Andrej Boleslavský<br />
Colabora: Centro de Arte e Novas Tecnoloxías de Praga (CIANT)<br />
Producción: Ayudas a Artistas Plásticos Francisco Zurbarán. Consejería de Educación y Cultura, Gobierno de Extremadura.<br />
Agradecimientos: Daniel Rush, Charlie Monroig Sebastián, Ruggero Maio, Félix Ríos, Jav Mayans y José Ramón Varela.</p>
<p>En el interior de una casa de madera un libro interactivo muestra una nueva representación visual de lo que ocurrió en un momento determinado y como, a través de otro punto de vista, esas imágenes adquieren un nuevo significado. Una contemplación que une la poesía con el surrealismo en un libro en el que, al abrirlo, algunas de sus páginas cobran vida a través de audiovisuales en tiempo real.</p>
<p>El horario de la sala de exposiciones es <strong>de 11h a 22h, de lunes a viernes</strong>. La entrada es libre.</p>
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		<title>Rita Levi Montalcini:  women&#8217; s mind</title>
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		<pubDate>Mon, 31 Dec 2012 14:22:33 +0000</pubDate>
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		<title>ECLAP 2013 INTERNACIONAL CONFERENCE/Call for papers</title>
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		<pubDate>Sat, 29 Dec 2012 16:33:39 +0000</pubDate>
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		<description><![CDATA[The Information Technology age has facilitated many significant changes in the field of cultural heritage and continues to be a dynamic and exciting forum for the emergence of new possibilities. <a class="more" href="http://martechplatform.wordpress.com/2012/12/29/eclap-2013-internacional-conferencecall-for-papers/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=martechplatform.wordpress.com&#038;blog=33882645&#038;post=150&#038;subd=martechplatform&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>The Information Technology age has facilitated many significant changes in the field of cultural heritage and continues to be a dynamic and exciting forum for the emergence of new possibilities. This wave of change has had particularly significant consequences in the field of the Performing Arts, where the vast potential for digital content and new information technology exploitation continues to reveal itself, opening the doors to new and as-yet-unexplored synergies. Many technological developments concerning digital libraries, media entertainment, and education are now fully developed and ready to be exported, applied, utilized, and cultivated by the public.<br />In the spirit of this vibrant environment, ECLAP is pleased to announce the 2013 Conference on Information Technologies for Performing Arts, Media Access and Entertainment. Established by co-funding from the European Commission (ICT-PSP), ECLAP is a Best Practice Network that aims to create a network of experts and media access service for performing arts institutions in Europe, along with an e-library for the performing arts.</p>
<p>The ECLAP 2013 conference is open to researchers, professionals, industries, institutions, technicians, and practitioners in the area of performing arts and information technologies, media entertainment, technology enhanced learning, intelligent media systems, acoustic systems, cultural heritage, open data, content management, semantic models, metadata standards, and many others. The ECLAP conference aims to create a forum in which progress-oriented individuals and institutions within the aforementioned professions can find a place to collaborate and present results. We cordially invite all interested groups and individuals to submit proposals for sessions within the event, sessions, papers, posters and exhibitions. Each exhibition session offers space (booths and tables) to host demonstrators. Demo and poster sessions will also be organized.</p>
<p>The ECLAP 2013 conference will confirm a keynote-speaker lineup consisting of some of the most salient voices in the field and is currently looking to put together a set of sessions and panels that will conform to a standard of excellence. The conference will comprise selected top-level papers, which will be published complete with ISBN and largely indexed via Springer (pending), and promoted in the most relevant indexing engines.</p>
<p>Topics of the General track on Performing Arts, Media Access and Entertainment include, but are not limited to:<br />&#8211; Media Annotations and tagging, solutions and interfaces<br />&#8211; Media grid processing and semantic computing<br />&#8211; Social media technologies and solutions<br />&#8211; Cross media and multimedia mining<br />&#8211; Mobile solutions and tools<br />&#8211; Multimodal interactive systems<br />&#8211; Recommendations and suggestions, collective intelligence<br />&#8211; Video analysis, indexing and summarization<br />&#8211; Collaborative and cooperative systems<br />&#8211; Multilingual and natural language processing<br />&#8211; Content digitisation &amp; preservation practices<br />&#8211; Content production models and tools<br />&#8211; Linked Open Data, aggregated media<br />&#8211; Indexing and search, filtering, information retrieval, Emotion analysis<br />&#8211; Metadata quality, mapping and ingestion models and tools<br />&#8211; Cloud based solutions<br />&#8211; Production, Consumption, Creative Reuse of digital content<br />&#8211; Creative technologies for cultural Heritage<br />&#8211; Live Performance technologies and solutions<br />&#8211; Audio processing and tools for large events and installations<br />&#8211; 3D and 4D technologies and tools<br />&#8211; Augmented reality solutions<br />&#8211; IPR management systems<br />&#8211; Business models<br />&#8211; Data and media protection</p>
<p>Submissions should be original and not submitted and/or published in other journals or conferences. The ECLAP Program Committee members will review the proposals (papers, posters, exhibitions) and select the ones for presentation. Only the papers selected by the Program Committee will be presented at the ECLAP 2013 conference and published in the conference proceedings.</p>
<p>Deadlines:<br />&#8211; Submission of Sections: 21 December 2012<br />&#8211; Submission of papers to the General Track: 31 January 2013<br />&#8211; Submission of papers to the Workshops/Sessions: 31 January 2013<br />&#8211; Response to the Authors: 15 February 2013<br />&#8211; Camera ready version in DOC/Latex with the correct format: 28 February 2013<br />&#8211; Conference: 8-10 April 2013</p>
<p>ECLAP 2013<br />Conference on Information Technologies for Performing Arts, Media Access and Entertainment<br />8-10 April 2013<br />ESMAE/Teatro Helena Sá e Costa<br />Rua da Alegria, 503 &#8211; 4000-045 Porto (Portugal)<br />&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>Conference web page: <a href="http://www.eclap.eu/eclap2013" rel="nofollow">http://www.eclap.eu/eclap2013</a><br />Call for Papers, Deadline: 31st January 2013<br />&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>For info: <a href="mailto:info@eclap.eu">info@eclap.eu</a> or visit the ECLAP portal <a href="http://www.eclap.eu" rel="nofollow">http://www.eclap.eu</a> or main conference page: <a href="http://www.eclap.eu/eclap2013" rel="nofollow">http://www.eclap.eu/eclap2013</a></p>
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